For more details, check out Nixxes post on the Deus Ex: Mankind Divided forums. All trademarks are property of their respective owners in the US and other countries. 'Very high' and 'ultra' settings are clearly designed for cutting edge cards and the rigs of the future. So I figured we could have a thread for this in the PC forum too. "At recommended spec, which is a RX 480 4GB or GTX 970 4GB, paired with an i7-3770K, our target is to offer you 60fps average at 1080p, but at the High quality preset." "At minimum spec, which is a HD 7870 2GB or GTX 660 2GB, paired with an Core i3-2100, we aim to give you an average of 30 fps, at 1280*720 resolution, but this is at the low quality preset. Nixxes, who handled the PC port of Mankind Divided, have detailed the settings you can expect to run if your rig matches the game's minimum or maximum requirements. This isn't a performance matter, but is definitely worth toying with if you want to de-clutter the screen and see those smoky cyberpunk streets more easily. You can shrink it down to take up less space, turn elements off and set elements to fade out when not in use. Under 'gameplay' settings you're able to make a lot of adjustments to the HUD. The same goes for chromatic aberration and motion blur. This setting doesn't have any discernible impact on framerate, in my experience, but you may like the way the game world looks better with the sharpness setting turned off. I've gotten desperate and set everything to low even. My game doesn't even launch with my 1080. Sweet I never play with Motion Blur, it gives me a headache. Turn off Motion Blur, MSAA & have 'Contact Hardening Shadow' set for 'on'. If you're worried your CPU might be slowing the game down, consider altering cloth physics, tessellation and level of detail. Deus Ex: Mankind Divided 1440P using 1080, the Key to 60+ FPS. You can have a great graphics card, but that won't help effects that rely on processor power. Settings to cut if you have a CPU bottleneck Popping these up to their highest level can hurt performance, but like a lot of settings in Mankind Divided, dropping down to 'high' rather than 'very high' or 'ultra' doesn't result in a huge dip in image quality, but can make significant improvements to framerate. Personally, I would look at this after lowering MSAA and texture settings.Ī note on volumetric lighting, shadows, screenspace reflections You're sacrificing more image quality by lowering this setting than dropping a rung in textures, but if you really need to improve performance, this can be a good place to find some frames. This adjusts the complexity and draw distance of level geometry. Lowering level of detail can give you a significant boost
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